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MADDAD's AUTOEXEC


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#41
Lucretia

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Nice setup maddad lol suckafool came over and showed me
/ Bob's
//
seta cg_bobup "0.000"
seta cg_bobpitch "0.000"
seta cg_bobroll "0.000"

only found out that yesterday it helps alot instead of bounceing my aim around in crouch

#42
Highbrid

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seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_bobyaw "0"
seta cg_runroll "0"
seta cg_runpitch "0"


#43
Lucretia

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oh nice thanks highbrid now i can hopefully pwn like you, see ya on the battlefield.

#44
keisko

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QUOTE(haX @ Feb 21 2008, 02:43 PM) View Post
Two Questions:

1. Why doesn't my autoexec automatically exec? It is named autoexec.cfg and is in ET main folder.

2. Has anyone found a way to keep hitsounds off always? My turn back on whenever I steal uni, gain rank / skill, switch etc.

Sprint Jump Script (Not mine, should work though):
set sj "+sprint; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; +moveup; wait; -sprint; wait; -moveup"
set sj1 "bind \ vstr sj; set nextjump vstr sj2; echo ^2Speedjump Enabled"
set sj2 "bind \ +moveup; set nextjump vstr sj1; echo ^1Speedjump Disabled"
set nextjump "vstr sj1"

P.S.: I tried Erls sprint-fire script, but I found myself wasting way to much stamina using medpacks and nades, etc. I think it would be useful if someone made a vstr for it so that is only worked with SMG's and pistols.


1. just move your important script into etmain/scripts klasor and then open your etconfig.cfg file and bind a key such as: bind O "exec scripts/yourscript.cfg; echo yourscript has been installed!"

2. no idea

3. use this:
QUOTE
bind 1 "weaponbank 1; echo ^0> ^7Knife; bind mouse1 +attack"
bind 2 "weaponbank 2; echo ^0> ^7Pistol; bind mouse1 +attack"
bind 3 "weaponbank 3; echo ^0> ^7SMG; bind mouse1 +vstr sprintOn sprintOff"
bind 4 "weaponbank 4; echo ^0> ^7Grenade; bind mouse1 +attack"
bind 5 "weaponbank 5; echo ^0> ^7Special 1; bind mouse1 +attack"
bind 6 "weaponbank 6; echo ^0> ^7Special 2; bind mouse1 +attack"
bind 7 "weaponbank 7; echo ^0> ^7Special 3; bind mouse1 +attack"
set sprintOn "+attack; +sprint"
set sprintOff "-attack; -attack; -sprint; -sprint"


#45
QrimeTime

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Lol all of this is chinese to me tongue.gif
I've got everything standard i guess.
But can someone tell me some of these settings which give you a performance boost,
because i sometimes get killed by guys from very long distance with 4 or 5 headshots gefore I can even shoot them,
or are these guys just called Gods?



#46
keisko

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QUOTE(QrimeTime @ Feb 22 2008, 04:36 PM) View Post
Lol all of this is chinese to me tongue.gif
I've got everything standard i guess.
But can someone tell me some of these settings which give you a performance boost,
because i sometimes get killed by guys from very long distance with 4 or 5 headshots gefore I can even shoot them,
or are these guys just called Gods?


u can't kill them cuz this game is their life..

#47
QrimeTime

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QUOTE(keisko @ Feb 22 2008, 05:44 PM) View Post
u can't kill them cuz this game is their life..


Aah of course havent thought of that before tongue.gif

#48
MADDAD

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thought id share my vspam scripts
save it in ur etmain as teamras-hiddenvoicemenu.cfg
and add exec teamras-hiddenvoicemenu.cfg in ur autoexec.

here it is...have fun exploring the area & covering me tongue.gif

////// TEAM RAS HIDDEN VOICE MENU SCRIPT ///////////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ //
// Press NumPad_0 (zero) to launch the menu system, then press NumPad_1 through //
// NumPad_5 to launch the category voices. //
// Then Press the number corresponding to the command you want said: //
// For Example: //
// ¯¯¯¯¯¯¯¯¯¯¯¯ //
// NumPad_0, Then NumPad_1, Then Numpad_3, Says "Revive me!" to teammembers //
// while: NumPad_0, Then NumPad_1, Then Numpad_3, Says "Revive Teammate me!" //
// to teammembers. These commands also popup the "Heal me" or "Dead teamate" //
// icon on the radar. //
// //
// Functions: //
// ¯¯¯¯¯¯¯¯¯¯ //
// There are a maximum of 4 voice functions on each category, if more are //
// required, there will be a sub-category of "More" listing the others //
// if so to call "Resupply Me" you press Num0 -> Num1 -> Num5 (More) -> Num6 //
// or, when you memorize them, just use Num0 -> Num1 -> Num6. //
// //
////// AUTHOR/TEAM RAS/CONTACT INFORMATION /////////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ //
// Author : The Great Gazoo //
// Email : TheGreatGazoo64@Hotmail.com //
// Website : None At The Moment (Check out RTCWFiles.com & more for updates I guess) //
// //
// Team RAS : //
// Team RAS is just that, a Team, it only consists of friends I play with, which //
// make the game fun, and run a private fire-team, consisting of them, which allows //
// me to have skill players at my command (=P). //
// //
////////////////////////////////////////////////////////////////////////////////////////



////// LIST MENUS //////////////////////////////////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯ //
// This will list all the menu categories. //
// //
////////////////////////////////////////////////////////////////////////////////////////

set vmenu1 "echo ^W[^11^2: ^3Heal/Supply^W] [^12^2: ^3Commands^W] [^13^2: ^3Obj. Commands^W] [^14^2: ^3Class Requests^W]; vstr vmenu2;"

////// BIND MENU KEYS //////////////////////////////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ //
// This will bind or set the menu keys to the numpad keys //
// //
////////////////////////////////////////////////////////////////////////////////////////

set vmenu2 "bind KP_END vstr VC-HealSupply; bind KP_DOWNARROW vstr VC-Commands; bind KP_PGDN vstr VC-OCommands; bind KP_LEFTARROW vstr VC-ClassRequests;"

////// BIND MENU START KEY /////////////////////////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ //
// This will bind or set the key which pops up the orginal menu. //
// Tip, if you mis click a category, click this button again, to relaunch it. //
// //
////////////////////////////////////////////////////////////////////////////////////////

bind KP_INS "vstr vmenu1;"

////// UNBIND FUNCTION /////////////////////////////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ //
// This will erase the current category & command used before. //
// //
////////////////////////////////////////////////////////////////////////////////////////

set unbinds "unbind KP_END; unbind KP_DOWNARROW; unbind KP_PGDN; unbind KP_LEFTARROW; unbind KP_5; unbind KP_RIGHTARROW; unbind KP_HOME; unbind KP_UPARROW; unbind KP_PGUP;"

////// 1. HEAL AND SUPPLY MENUS ////////////////////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ //
// Heal and Supply Menus //
// //
////////////////////////////////////////////////////////////////////////////////////////

set VC-HealSupply "echo ^W[^11^2: ^3Heal Me^W] [^12^2: ^3Heal Squad^W] [^13^2: ^3Revive Me^W] [^14^2: ^3Revive Teammate^W] [^15^2: ^3More^W]; vstr VC-HS-Binds;"

set VC-HS-More "echo ^W[^16^2: ^3Resupply Me^W] [^17^2: ^3Resupply Squad^W];"

////// 1. HEAL AND SUPPLY BINDS ////////////////////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ //
// Heal and Supply key binds. //
// //
////////////////////////////////////////////////////////////////////////////////////////

set VC-HS-Binds "bind KP_END vstr VC-HS-HealMe; bind KP_DOWNARROW vstr VC-HS-HealSquad; bind KP_PGDN vstr VC-HS-ReviveMe; bind KP_LEFTARROW vstr VC-HS-ReviveTeammate; bind KP_5 vstr VC-HS-More; vstr VC-HS-Binds-More;"

set VC-HS-Binds-More "bind KP_RIGHTARROW vstr VC-HS-ResupplyMe; bind KP_HOME vstr VC-HS-ResupplySquad;"

////// 1. HEAL AND SUPPLY VTEAMCHAT FUNCTIONS //////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ //
// Heal and Supply voice functions //
// //
////////////////////////////////////////////////////////////////////////////////////////

set VC-HS-HealMe "VoiceChat FTHealMe; vstr unbinds;"

set VC-HS-HealSquad "VoiceChat FTHealSquad; vstr unbinds;"

set VC-HS-ReviveMe "VoiceChat FTReviveMe; vstr unbinds;"

set VC-HS-ReviveTeammate "VoiceChat FTReviveTeammate; vstr unbinds;"

set VC-HS-ResupplyMe "VoiceChat FTResupplyMe; vstr unbinds;"

set VC-HS-ResupplySquad "VoiceChat FTResupplySquad; vstr unbinds;"

////// 2. COMMAND MENUS ////////////////////////////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ //
// Command Menus. //
// //
////////////////////////////////////////////////////////////////////////////////////////

set VC-Commands "echo ^W[^11^2: ^3Cover Me^W] [^12^2: ^3Go Undercover^W] [^13^2: ^3Infiltrate^W] [^14^2: ^3Disarm Dyna^W] [^15^2: ^3Explore Area^W]; vstr VC-C-Binds;"

////// 2. COMMAND BINDS ////////////////////////////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ //
// Command Binds. //
// //
////////////////////////////////////////////////////////////////////////////////////////

set VC-C-Binds "bind KP_END vstr VC-C-CoverMe; bind KP_DOWNARROW vstr VC-C-GoUnderCover; bind KP_PGDN vstr VC-C-Infiltrate; bind KP_LEFTARROW vstr VC-C-DisarmDyna; bind KP_5 vstr VC-C-ExploreArea;"

////// 2. COMMAND VTEAMCHAT FUNCTIONS //////////////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ //
// Command voice functions. //
// //
////////////////////////////////////////////////////////////////////////////////////////

set VC-C-CoverMe "VoiceChat FTCoverMe; vstr unbinds;"

set VC-C-GoUnderCover "VoiceChat FTGoUndercover; vstr unbinds;"

set VC-C-Infiltrate "VoiceChat FTInfiltrate; vstr unbinds;"

set VC-C-DisarmDyna "VoiceChat FTDisarmDynamite; vstr unbinds;"

set VC-C-ExploreArea "VoiceChat FTExploreArea; vstr unbinds;"

////// 3. OBJECTIVE COMMAND MENUS //////////////////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ //
// Objective Command Menus. //
// //
////////////////////////////////////////////////////////////////////////////////////////

set VC-OCommands "echo ^W[^11^2: ^3Destroy Obj.^W] [^12^2: ^3Construct Obj.^W] [^13^2: ^3Repair Obj.^W]; vstr VC-OC-Binds;"

////// 3. OBJECTIVE COMMAND BINDS //////////////////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ //
// Objective Command Binds. //
// //
////////////////////////////////////////////////////////////////////////////////////////

set VC-OC-Binds "bind KP_END vstr VC-OC-DestroyObj; bind KP_DOWNARROW vstr VC-OC-ConstructObj; bind KP_PGDN vstr VC-OC-RepairObj;"

////// 3. OBJECTIVE COMMAND VTEAMCHAT FUNCTIONS ////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ //
// Objective Command voice functions. //
// //
////////////////////////////////////////////////////////////////////////////////////////

set VC-OC-DestroyObj "VoiceChat FTDestroyObjective; vstr unbinds;"

set VC-OC-ConstructObj "VoiceChat FTConstructObjective; vstr unbinds;"

set VC-OC-RepairObj "VoiceChat FTRepairObjective; vstr unbinds;"

////// 4. CLASS REQUESTS MENUS /////////////////////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ //
// Requests Menus. //
// //
////////////////////////////////////////////////////////////////////////////////////////

set VC-ClassRequests "echo ^W[^11^2: ^3Airstrike^W] [^12^2: ^3Artillery^W] [^13^2: ^3Mortar^W] [^14^2: ^3Sniper Cover^W] [^15^2: ^3More^W]; vstr VC-CR-Binds;"

set VC-CR-More "echo ^W[^16^2: ^3Deploy Landmines^W] [^17^2: ^3Disarm Landmines^W] [^18^2: ^3Check Landmines^W];"

////// 4. CLASS REQUESTS BINDS /////////////////////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ //
// Class Request Binds. // // //
////////////////////////////////////////////////////////////////////////////////////////

set VC-CR-Binds "bind KP_END vstr VC-CR-Airstrike; bind KP_DOWNARROW vstr VC-CR-Artillery; bind KP_PGDN vstr VC-CR-Mortar; bind KP_LEFTARROW vstr VC-CR-SniperCover; bind KP_5 vstr VC-CR-More; vstr VC-CR-Binds-More"

set VC-CR-Binds-More "bind KP_RIGHTARROW vstr VC-CR-DeployLandmines; bind KP_HOME vstr VC-CR-DisarmLandmines; bind KP_UPARROW vstr VC-CR-CheckLandmines;"

////// 4. CLASS REQUESTS VTEAMCHAT FUNCTIONS ///////////////////////////////////////////
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ //
// Class Requests voice functions. //
// //
////////////////////////////////////////////////////////////////////////////////////////

set VC-CR-Airstrike "VoiceChat FTCallAirStrike; vstr unbinds;"

set VC-CR-Artillery "VoiceChat FTCallArtillery; vstr unbinds;"

set VC-CR-Mortar "VoiceChat FTMortar; vstr unbinds;"

set VC-CR-SniperCover "VoiceChat FTProvideSniperCover; vstr unbinds;"

set VC-CR-DeployLandmines "VoiceChat FTDeployLandmines; vstr unbinds;"

set VC-CR-DisarmLandmines "VoiceChat FTDisarmLandmines; vstr unbinds;"

set VC-CR-CheckLandmines "VoiceChat FTCheckLandmines; vstr unbinds;"



#49
Rhand007

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Maddad, why do you have cl_maxpackets 76 and a couple lines below it cl_maxpackets 100?

Oh, and what's the point of negative m_pitch?

Last, but not least, /exec autoexec is enough, the .cfg doesn't need to be added.

#50
haX

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QUOTE(Rhand007 @ Feb 23 2008, 06:11 PM) View Post
Maddad, why do you have cl_maxpackets 76 and a couple lines below it cl_maxpackets 100?

Oh, and what's the point of negative m_pitch?

Last, but not least, /exec autoexec is enough, the .cfg doesn't need to be added.



I think negative m_pitch is inverted.

I guess I've always types the .cfg, but those 4 keystrokes hardly make a difference.

#51
keisko

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Make your own config by clicking below link;
http://etcfg.revo-on...download_id=110

It's very easy and good software to make your own config.

#52
soccerkill

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MADAD .

HELP! smile.gif

i cant put it in etmain cus it says i cant save it beacus : Administrator



#53
MADDAD

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exactly hax...

the maxpacket was an error ... it should be 76

#54
MADDAD

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QUOTE(soccerkill @ Nov 14 2008, 04:10 AM) View Post
MADAD .

HELP! smile.gif

i cant put it in etmain cus it says i cant save it beacus : Administrator


thats a common vista problem...



to avoid it make yourself the admin or just turn off ur UAC (User Account Control).


#55
soccerkill

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Ok Thanks,,

FIrst ill go to bed ill try it in 7 hours tongue.gif Peace smile.gif

#56
soccerkill

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Il just tried it but i cant even play with ur .cfg tongue.gif

how can i load the normal one? again smile.gif

#57
QrimeTime

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QUOTE(soccerkill @ Nov 15 2008, 09:28 AM) View Post
Il just tried it but i cant even play with ur .cfg tongue.gif

how can i load the normal one? again smile.gif


/exec default.cfg

#58
whitestar

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QUOTE(MADDAD @ Mar 22 2007, 05:54 PM) View Post
Hi Guys, lots of people have asked about my autoexec so I thought I'd post it up...take what you like & toss what you don't...most people ask about my nick scripting...its in here somewhere...enjoy.

To use it copy it to notepad but be sure save it as a .cfg file...then put it in ur etmain folder.

Be sure to tweak to ur liking...fyi i use inverted crosshairs, yellow dot for crosshairs, etc...

Oh yea to exec it either open console and type /exec autoexec.cfg or press N


LAst of all if there is anything else you want let me know...I have custom Vsay scripts, dyno-counters, etc


//
// Movement binds
//
bind W "+forward"
bind S "+back"
bind A "+moveleft"
bind D "+moveright"
bind SPACE "+moveup"
bind C "+movedown"
bind X "+prone"
bind Q "+leanleft"
bind E "+leanright"
bind SHIFT "+sprint"
bind CAPSLOCK "+speed"
bind MOUSE1 "+attack"
bind MOUSE2 "+sprint"
bind MOUSE4 "+reload"
bind MOUSE5 "kill"
seta cg_noAmmoAutoSwitch "1"
seta cg_autoReload "1"
seta cg_atmosphericeffects "0"
//
// Mouse settings
//
seta sensitivity "0.75"
seta m_pitch "-0.018"
//
// Other binds
//
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind V "mp_quickmessage"
bind T "messagemode"
bind Y "messagemode2"
bind KP_ENTER "mp_fireteamadmin"
bind Z "mp_fireteammsg"
bind F "+activate"
bind L "openlimbomenu"
bind TAB "+scores"
bind CTRL "+stats"
bind ALT "+topshots"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind G "+mapexpand"
bind B "+zoom"
bind F11 "autoscreenshot"
bind F12 "autorecord"
bind n "exec autoexec.cfg;echo ^PMADDAD's ^1Locked & Loaded!!!"
//
// Visual aspects
//
seta r_ati_fsaa_samples "0"
seta r_ati_truform_tess "0"
seta r_ignoreGLErrors "1"
seta r_mode "6"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_intensity "2"
seta r_overbrightBits "0"
seta r_mapOverBrightBits "2"
seta r_gamma "2"
seta r_rmse "0"
seta r_picmip "1"
seta r_picmip2 "1"
seta r_dynamiclight "1"
seta r_fastsky "1"
seta r_flares "0"
seta r_drawSun "0"
seta cg_wolfparticles "0"
seta cg_fov "90"
seta cg_shadows "0"
seta cg_gibs "0"

seta cg_bloodDamageBlend "0"
seta cg_showblood "0"
seta cg_bloodFlash "0"
seta cg_coronas "0"
seta cg_brassTime "0"
seta cg_marktime "0"

seta r_ext_texture_filter_anisotropic "0"
seta r_ext_compressed_textures "1"

//
// HUD Specific
//
seta cg_drawcrosshair "5"
seta cg_crosshairColor "cyan"
seta cg_crosshairColorAlt "cyan"
seta cg_crosshairPulse "0"
seta cg_crosshairSize "50"

seta cg_drawReinforcementTime "1"
seta cg_complaintPopUp "0"
seta cg_drawgun "0"
seta cg_drawfps "1"
seta cg_lagometer "1"
seta cg_drawCompass "1"
seta cg_drawWeaponIconFlash "1"
seta cg_teamChatsOnly "0"
seta cg_drawFireteamOverlay "1"
seta cg_noTaunts "0"
//
// ET Pro specific
//

seta b_popuptime "1000"
seta b_althud "2"
seta b_althudflags "7"
seta cg_drawSmallPopupItems "1"

seta b_lagometerAlpha "0.4"
seta b_drawspeed "0"
seta b_speedunit "0"
seta b_speedinterval "100"
seta b_numpopups "2"
seta b_goatSound "1"
seta b_hitsounds "1"
seta b_tracers "2"
seta b_muzzleflash "0"
seta b_panzerhack "1"
seta b_drawpromotions "0"
seta b_drawrewards "0"
seta b_drawspectatorteamflags "0"
seta b_simpleItems "0"

seta b_fireteamAlpha "0.4"
seta b_locationMode "0"
seta b_locationMaxChars "12"
seta b_locationJustify "1"
seta b_fireteamLatchedClass "1"
//
// Bob's
//
seta cg_bobup "0.000"
seta cg_bobpitch "0.000"
seta cg_bobroll "0.000"

//
// Game options
//
seta cl_allowdownload "1"
seta cg_autoaction "0"

//
// Network settings
//
seta b_antilag "1"
seta rate "25000"
seta cl_maxpackets "76"
seta snaps "20"
seta cl_timenudge "0"
seta com_hunkmegs "256"
seta com_soundmegs "32"
seta com_zonemegs "32"
seta com_maxfps "76"
seta cl_pacetdup "1"
seta cl_maxpackets "100"




//
// User custom settings
//
exec teamras-hiddenvoicemenu.cfg

//
// Script binds
//

bind F5 "vstr actiontoggle" // Auto-action toggle
bind F6 "vstr chooseNick" // Pick a nick
bind F7 "vstr setNick" // Set nick
bind INS "vstr classengi" // Spawnscript: Engineer
bind HOME "vstr classfieldop" // Spawnscript: Fieldops
bind PGUP "vstr classsoldier" // Spawnscript: Soldier
bind END "vstr classmedic" // Spawnscript: Medic
bind PGDN "vstr classcovop" // Spawnscript: Covert ops
bind CTRL "vstr fovswitch" // FOV switch
bind BACKSPACE "vstr spawntoggle" // Spawnscript (place): Place select
bind z "com_maxfps 40; set cl_yawspeed 13900; +left; wait 2; -left; set cl_yawspeed 140; com_maxfps 76;" // 180-degrees turn
bind ALT "vstr initspawn" // Init etpro spawntimer

//
// Namescript
//

set chooseNick1 "echo "^l>^zNick: ^1[^pHKF^1]Col.^PMADDAD"; set chooseNick "vstr chooseNick2"; set setNick "set name "^1[^pHKF^1]Col.^PMADDAD"""
set chooseNick2 "echo "^l>^zNick: ^p|>^1B^p<|MADDAD"; set chooseNick "vstr chooseNick3"; set setNick "set name "^p|>^1B^p<|MADDAD"""
set chooseNick3 "echo "^l>^zNick: ^8T^pI^8G^pE^8R"; set chooseNick "vstr chooseNick1"; set setNick "set name "^8T^pI^8G^pE^8R"""
set chooseNick "vstr chooseNick1"
set setNick "echo "^l>^zNick: ^1[^pHKF^1]Col.^PMADDAD""

//
// Spawnscript (Class-selection)
//

set classengi "vstr classengi1"
set classengi1 "vstr classrecycle; class e 1; set classengi vstr classengi2; echo "^3>^zClass: ^7Engi^o/^7smg""
set classengi2 "class e 2; set classengi vstr classengi1; echo "^3>^zClass: ^7Engi^o/^7riflenade""
set classfieldop "vstr classrecycle; class f 1; echo "^3>^zClass: ^7Fieldops""
set classsoldier "vstr classsoldier1"
set classsoldier1 "vstr classrecycle; class s 4; set classsoldier vstr classsoldier2; echo "^3>^zClass: ^7Soldier^d/^7panzer""
set classsoldier2 "class s 5; set classsoldier vstr classsoldier3; echo "^3>^zClass: ^7Soldier^d/^7mortar""
set classsoldier3 "class s 2; set classsoldier vstr classsoldier4; echo "^3>^zClass: ^7Soldier^d/^7mg42""
set classsoldier4 "class s 3; set classsoldier vstr classsoldier1; echo "^3>^zClass: ^7Soldier^d/^7flamer""
set classmedic "vstr classrecycle; class m 1; echo "^3>^zClass: ^7Medic""
set classcovop "vstr classcovop1"
set classcovop1 "vstr classrecycle; class c 3; set classcovop vstr classcovop2; echo "^3>^zClass: ^7Covert^a/^7sniper""
set classcovop2 "class c 2; set classcovop vstr classcovop3; echo "^3>^zClass: ^7Covert^a/^7fg42""
set classcovop3 "class c 1; set classcovop vstr classcovop1; echo "^3>^zClass: ^7Covert^a/^7sten""
set classrecycle "set classengi vstr classengi1; set classcovop vstr classcovop1; set classsoldier vstr classsoldier1"

//
// Auto-action toggle (turn on/off autorecording of demos/screenshots/stats
//

set cg_autoaction "0"
set actiontoggle "vstr war"
set war "seta cg_autoaction 7; set actiontoggle vstr pub; echo ^3A^7ction settings: ^8>^7War settings"
set pub "seta cg_autoaction 0; set actiontoggle vstr war; echo ^3A^7ction settings: ^8>^7Public settings"

//
// FOV switch
//

set far "echo ^dFOV: ^7110; set fovswitch vstr near; set cg_fov 110;"
set near "echo ^dFOV: ^790; set fovswitch vstr far; set cg_fov 90;"
set fovswitch "vstr near"

//


set quickneedle "vstr ComON; seta com_maxfps 43; weaponbank 1; wait 20; weaponbank 7;+attack;wait 80; -attack; wait 5; weaponbank 10; seta com_maxfps 76"
set silent1 "+speed; +activate"
set silent2 "-speed; -activate"
set silent_open "silent1 silent2"
set ssclear "vstr ssready;wait 5;screenshotjpeg;vstr ssdone;wait 5;echo ^2Screenshot Saved!"
seta ssready "cg_drawCrosshair -1;cg_drawGun 0;cg_drawCrosshairNames 0;cg_draw2D 0"
seta ssdone "cg_drawCrosshair 4;cg_drawGun 1;cg_drawCrosshairNames 1;cg_draw2D 1"

//


lol I got banned from bunker servers so ...

has tala vista biggrin.gif

I was trying some aimbots only but I didn't understand them :S so bye forever I already deleted my ET so I'm gone now and I will not be back and , so admins will be happy I think ... BaBaaai
Cya sometimes guyz and sorry ... I was only trying some aimbots and I know it's wrong cry.gif

#59
Highbrid

Highbrid

    Postin Ain't Easy

  • Members
  • 562 posts
  • Gender:Male
  • Server:Unselected
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shoulda asked me to write you one. pb can't keep up with the privates emot_smile.gif

#60
Cupra

Cupra

    Postin Ain't Easy

  • Bunker Members
  • 688 posts
  • Gender:Male
  • Location:Holland , Breda
  • Server:Bunker #42
Click to view battle stats
QUOTE(whitestar @ Mar 15 2009, 07:19 PM) View Post
QUOTE(MADDAD @ Mar 22 2007, 05:54 PM) View Post
Hi Guys, lots of people have asked about my autoexec so I thought I'd post it up...take what you like & toss what you don't...most people ask about my nick scripting...its in here somewhere...enjoy.

To use it copy it to notepad but be sure save it as a .cfg file...then put it in ur etmain folder.

Be sure to tweak to ur liking...fyi i use inverted crosshairs, yellow dot for crosshairs, etc...

Oh yea to exec it either open console and type /exec autoexec.cfg or press N


LAst of all if there is anything else you want let me know...I have custom Vsay scripts, dyno-counters, etc


//
// Movement binds
//
bind W "+forward"
bind S "+back"
bind A "+moveleft"
bind D "+moveright"
bind SPACE "+moveup"
bind C "+movedown"
bind X "+prone"
bind Q "+leanleft"
bind E "+leanright"
bind SHIFT "+sprint"
bind CAPSLOCK "+speed"
bind MOUSE1 "+attack"
bind MOUSE2 "+sprint"
bind MOUSE4 "+reload"
bind MOUSE5 "kill"
seta cg_noAmmoAutoSwitch "1"
seta cg_autoReload "1"
seta cg_atmosphericeffects "0"
//
// Mouse settings
//
seta sensitivity "0.75"
seta m_pitch "-0.018"
//
// Other binds
//
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind V "mp_quickmessage"
bind T "messagemode"
bind Y "messagemode2"
bind KP_ENTER "mp_fireteamadmin"
bind Z "mp_fireteammsg"
bind F "+activate"
bind L "openlimbomenu"
bind TAB "+scores"
bind CTRL "+stats"
bind ALT "+topshots"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind G "+mapexpand"
bind B "+zoom"
bind F11 "autoscreenshot"
bind F12 "autorecord"
bind n "exec autoexec.cfg;echo ^PMADDAD's ^1Locked & Loaded!!!"
//
// Visual aspects
//
seta r_ati_fsaa_samples "0"
seta r_ati_truform_tess "0"
seta r_ignoreGLErrors "1"
seta r_mode "6"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_intensity "2"
seta r_overbrightBits "0"
seta r_mapOverBrightBits "2"
seta r_gamma "2"
seta r_rmse "0"
seta r_picmip "1"
seta r_picmip2 "1"
seta r_dynamiclight "1"
seta r_fastsky "1"
seta r_flares "0"
seta r_drawSun "0"
seta cg_wolfparticles "0"
seta cg_fov "90"
seta cg_shadows "0"
seta cg_gibs "0"

seta cg_bloodDamageBlend "0"
seta cg_showblood "0"
seta cg_bloodFlash "0"
seta cg_coronas "0"
seta cg_brassTime "0"
seta cg_marktime "0"

seta r_ext_texture_filter_anisotropic "0"
seta r_ext_compressed_textures "1"

//
// HUD Specific
//
seta cg_drawcrosshair "5"
seta cg_crosshairColor "cyan"
seta cg_crosshairColorAlt "cyan"
seta cg_crosshairPulse "0"
seta cg_crosshairSize "50"

seta cg_drawReinforcementTime "1"
seta cg_complaintPopUp "0"
seta cg_drawgun "0"
seta cg_drawfps "1"
seta cg_lagometer "1"
seta cg_drawCompass "1"
seta cg_drawWeaponIconFlash "1"
seta cg_teamChatsOnly "0"
seta cg_drawFireteamOverlay "1"
seta cg_noTaunts "0"
//
// ET Pro specific
//

seta b_popuptime "1000"
seta b_althud "2"
seta b_althudflags "7"
seta cg_drawSmallPopupItems "1"

seta b_lagometerAlpha "0.4"
seta b_drawspeed "0"
seta b_speedunit "0"
seta b_speedinterval "100"
seta b_numpopups "2"
seta b_goatSound "1"
seta b_hitsounds "1"
seta b_tracers "2"
seta b_muzzleflash "0"
seta b_panzerhack "1"
seta b_drawpromotions "0"
seta b_drawrewards "0"
seta b_drawspectatorteamflags "0"
seta b_simpleItems "0"

seta b_fireteamAlpha "0.4"
seta b_locationMode "0"
seta b_locationMaxChars "12"
seta b_locationJustify "1"
seta b_fireteamLatchedClass "1"
//
// Bob's
//
seta cg_bobup "0.000"
seta cg_bobpitch "0.000"
seta cg_bobroll "0.000"

//
// Game options
//
seta cl_allowdownload "1"
seta cg_autoaction "0"

//
// Network settings
//
seta b_antilag "1"
seta rate "25000"
seta cl_maxpackets "76"
seta snaps "20"
seta cl_timenudge "0"
seta com_hunkmegs "256"
seta com_soundmegs "32"
seta com_zonemegs "32"
seta com_maxfps "76"
seta cl_pacetdup "1"
seta cl_maxpackets "100"




//
// User custom settings
//
exec teamras-hiddenvoicemenu.cfg

//
// Script binds
//

bind F5 "vstr actiontoggle" // Auto-action toggle
bind F6 "vstr chooseNick" // Pick a nick
bind F7 "vstr setNick" // Set nick
bind INS "vstr classengi" // Spawnscript: Engineer
bind HOME "vstr classfieldop" // Spawnscript: Fieldops
bind PGUP "vstr classsoldier" // Spawnscript: Soldier
bind END "vstr classmedic" // Spawnscript: Medic
bind PGDN "vstr classcovop" // Spawnscript: Covert ops
bind CTRL "vstr fovswitch" // FOV switch
bind BACKSPACE "vstr spawntoggle" // Spawnscript (place): Place select
bind z "com_maxfps 40; set cl_yawspeed 13900; +left; wait 2; -left; set cl_yawspeed 140; com_maxfps 76;" // 180-degrees turn
bind ALT "vstr initspawn" // Init etpro spawntimer

//
// Namescript
//

set chooseNick1 "echo "^l>^zNick: ^1[^pHKF^1]Col.^PMADDAD"; set chooseNick "vstr chooseNick2"; set setNick "set name "^1[^pHKF^1]Col.^PMADDAD"""
set chooseNick2 "echo "^l>^zNick: ^p|>^1B^p<|MADDAD"; set chooseNick "vstr chooseNick3"; set setNick "set name "^p|>^1B^p<|MADDAD"""
set chooseNick3 "echo "^l>^zNick: ^8T^pI^8G^pE^8R"; set chooseNick "vstr chooseNick1"; set setNick "set name "^8T^pI^8G^pE^8R"""
set chooseNick "vstr chooseNick1"
set setNick "echo "^l>^zNick: ^1[^pHKF^1]Col.^PMADDAD""

//
// Spawnscript (Class-selection)
//

set classengi "vstr classengi1"
set classengi1 "vstr classrecycle; class e 1; set classengi vstr classengi2; echo "^3>^zClass: ^7Engi^o/^7smg""
set classengi2 "class e 2; set classengi vstr classengi1; echo "^3>^zClass: ^7Engi^o/^7riflenade""
set classfieldop "vstr classrecycle; class f 1; echo "^3>^zClass: ^7Fieldops""
set classsoldier "vstr classsoldier1"
set classsoldier1 "vstr classrecycle; class s 4; set classsoldier vstr classsoldier2; echo "^3>^zClass: ^7Soldier^d/^7panzer""
set classsoldier2 "class s 5; set classsoldier vstr classsoldier3; echo "^3>^zClass: ^7Soldier^d/^7mortar""
set classsoldier3 "class s 2; set classsoldier vstr classsoldier4; echo "^3>^zClass: ^7Soldier^d/^7mg42""
set classsoldier4 "class s 3; set classsoldier vstr classsoldier1; echo "^3>^zClass: ^7Soldier^d/^7flamer""
set classmedic "vstr classrecycle; class m 1; echo "^3>^zClass: ^7Medic""
set classcovop "vstr classcovop1"
set classcovop1 "vstr classrecycle; class c 3; set classcovop vstr classcovop2; echo "^3>^zClass: ^7Covert^a/^7sniper""
set classcovop2 "class c 2; set classcovop vstr classcovop3; echo "^3>^zClass: ^7Covert^a/^7fg42""
set classcovop3 "class c 1; set classcovop vstr classcovop1; echo "^3>^zClass: ^7Covert^a/^7sten""
set classrecycle "set classengi vstr classengi1; set classcovop vstr classcovop1; set classsoldier vstr classsoldier1"

//
// Auto-action toggle (turn on/off autorecording of demos/screenshots/stats
//

set cg_autoaction "0"
set actiontoggle "vstr war"
set war "seta cg_autoaction 7; set actiontoggle vstr pub; echo ^3A^7ction settings: ^8>^7War settings"
set pub "seta cg_autoaction 0; set actiontoggle vstr war; echo ^3A^7ction settings: ^8>^7Public settings"

//
// FOV switch
//

set far "echo ^dFOV: ^7110; set fovswitch vstr near; set cg_fov 110;"
set near "echo ^dFOV: ^790; set fovswitch vstr far; set cg_fov 90;"
set fovswitch "vstr near"

//


set quickneedle "vstr ComON; seta com_maxfps 43; weaponbank 1; wait 20; weaponbank 7;+attack;wait 80; -attack; wait 5; weaponbank 10; seta com_maxfps 76"
set silent1 "+speed; +activate"
set silent2 "-speed; -activate"
set silent_open "silent1 silent2"
set ssclear "vstr ssready;wait 5;screenshotjpeg;vstr ssdone;wait 5;echo ^2Screenshot Saved!"
seta ssready "cg_drawCrosshair -1;cg_drawGun 0;cg_drawCrosshairNames 0;cg_draw2D 0"
seta ssdone "cg_drawCrosshair 4;cg_drawGun 1;cg_drawCrosshairNames 1;cg_draw2D 1"

//


lol I got banned from bunker servers so ...

has tala vista biggrin.gif

I was trying some aimbots only but I didn't understand them :S so bye forever I already deleted my ET so I'm gone now and I will not be back and , so admins will be happy I think ... BaBaaai
Cya sometimes guyz and sorry ... I was only trying some aimbots and I know it's wrong cry.gif



Haha emot_bigsmile.gif