Thank you Pey!
The only thing I would change, is disallowing just a few cases, which are simply unfair:
- Walljump/bypass to obj in a case where defenders still not spawn at obj, because the first defense line of the map is intact. Examples: Jumping over old city wall on Oasis, Bypassing the gate destroyed normally by the tank on Hourglass, walljumping to Fuel Dump before the tank destroyed tunnel gate. However, walljumping when the defenders already spawn there (for ex trickjump to fuel dump when axis already spawn at dump) I think is OK. *
- Trickplanting dyna in a way that it is impossible, or almost impossible to disarm. Example: planting at Oais guns from the outside (like nade-jumping up there, or being throw there by an arty and surviving), where it is impossible to disarm from the gun room side. However, trickplanting to places that can be accessed by the defenders as well with sum jumping (like on top of Oasis gun, or on top of stairs at Gold rush), should be OK.
* Point is, that if you bypass behind the fight line, nobody will be defending the, because they are defending the first line (city wall, tunnel gate, etc.). They shouldn't be back there yet. That's why the map is designed so that they first spawn at forward defense, and only when that is lost, they spawn back.
Bypassing this is technically an exploit.
So I have nothing against trickjumping itself, only against map exploiting.
When you do this kind of exploit it is simply unfair to defending team, because they have no chance to stop you. Even if they start running and spawning back, it is probably too late, and even if not, they have to give up the first defense just because of your exploit, which is once again, unfair.
Satchel should be allowed only if you trigger it immediately after dropping it.
I support that idea. Though it can be a bit tricky, when you get the satchel explode and don't know where the covert is/was.
and I've been doing it all the time on King of the Hill :-(
This applies to capturable SPAWN! The flag in King of Hill is NOT a spawn, so you are free to use whatever weapon you like.
Edited by Storm, 30 November 2012 - 05:34 PM.