Prefabs
87 files
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GrandFather Clock
By Falkes
GrandFather Clock MD3 model by rayban.
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description: an animated grandfather clock for wolfenstein:enemy territory
model location: models/mapobjects/rayban/gf_clock/gf_clock.md3
frames: 16
shader location: scripts/gf_clock.shader
permissions: use this model as you like, just credit me.
rayban ( raybanb@gmail.com )
sample map and script included in pk3.
33 downloads
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Forklift truck
By Falkes
This is a forklift truck model extracted from Modern Warfare 2. Suited for a Q3 engine-based games.
Original author: Infinity Ward
Suited by: IndyJones
Date: 30.05.2010
Stats:
Polys - 3616
Vertices - 3778
Distinct Vertices - 2189
LOD1
Use as misc_model. Clip_metal manually. Don't place it very often - it's rather medium-poly.
3 downloads
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Animated Radar
By Falkes
Basic Information:
Designer......: Berzerkr (GER)
E-Mail Address: berzerkr@wolfmap.de
Homepage......: http://www.wolfmap.de
Mod Information:
Game........: Wolfenstein: Enemy Territory
Title.......: Animated Radar Screen
Status......: Final
Filename....: z_anim-radar-screen.pk3
Filesize....: 7 KB
Build Time..: 1 day
Release Date: 30. September 2007
Description:
This mod animates the radar screen in Seawall Battery and all custom maps who use the screen.
Many thanks to Diego for the permission to use the textures and the shader from his map "Praetoria - Mission One: Bunker Hill".
http://webpages.charter.net/dt3d/praetoria.html
Installation:
Put the pk3 into the etmain-folder.
To uninstall this mod remove the pk3.
Used Programs:
7-Zip, Notepad
This modification may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS MODIFICATION TO BE DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR WRITTEN PERMISSION.
12 downloads
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Ladder
By Falkes
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TITLE : kt_ladder
AUTHOR : ken 'kat' beyer
EMAIL ADDRESS : cpdt@telinco.co.uk
HOMEPAGE URL : http://www.quake3bits.co.uk
NUMBER OF MODELS : 2
SHADER SCRIPTS : n/a (being pulled from default RtCW)
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* MODEL NAME/s *
[model details below]
ladder_cage.md3
ladder_section.md3
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CREDITS
ID software, eskimo roll, EMSIPE, QkenneyQ
DISTRIBUTION
as long as this readme is included...!
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8 downloads
0 comments
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K5 Leopold
By Falkes
K5 "Leopold"
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**Information**
title : K5 "Leopold"
file : k5.map + leopold.pk3
author : Thrawn
email address: grossadmiral_thrawn@web.de
ICQ : 159647782 (Grossadmiral Thrawn)
Yahoo : hamstabacke
description : This is a prefab of the famous german railway gun K5 "Leopold". The K5 was the standard railwaygun of the Germans, and also the most successful one with its 280mm projectiles and its range of 60km (with rocket supported projectiles whole 120km!).
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**Installation**
To use this prefab in your map, you have to put the "leopold.pk3" into your 'etmain'-folder. After this, you can import the "k5.map" into your map. If you publish the map, don't forget to add the leopold.pk3 to your *.zip, next to your map-*.pk3, otherwise the player won't be able to see the textures of the k5. You also can extract the leopold.pk3 and add the textures and shaders to your *.pk3-file of your map- this will also work.
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***Something you should know***
You may edit this prefab, but please add my Name to the Credits in your Map-Readme when you use it. And it would be also nice, if you would contact me if you used it in you Map... I like to know in which map my K5 is used 😉
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***I'm sorry for...***
My bad english, I'm just a German pupil 😉
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Have fun!
5 downloads
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Prefab house
By Falkes
Author: blackdog
Newbie
Hey i think that you all now the big broken house of stallingrad its very nice i make it the same as the map every1 can download it and may use it in his own map
6 downloads
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Shiny Metal Shader
By Falkes
Shiny Metal Shader (ET shader)
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Made by paZur
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http://www.geocities.com/pazurmapping
This shader is based on a texture from BerneyBoys Photorealistic Textures. I added an alpha channel and the tcGen environment of course.
http://berneyboy.planetquake.gamespy.com
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Add the name of the shader file to shaderlist.txt. example: lightblock.shader = add the line lightblock to shaderlist.txt
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11 downloads
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Reflection Water Shader
By Falkes
Reflection Water Shader (RtCW shader)
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Made by paZur
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http://www.geocities.com/pazurmapping
This is a combiation of two shaders. One being a surface_portal mirror and one just for ripples in the water. This time I added a RTCW .map so u can see how to set up the two brushes with the shaders.
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Add the name of the shader file to shaderlist.txt. example: lightblock.shader = add the line lightblock to shaderlist.txt
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10 downloads
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Blocking Light Shader
By Falkes
Blocking Light Shader (Q3A/RTCW/ET shader)
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Made by paZur
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http://www.geocities.com/pazurmapping
Blocking light shining through doors.
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Add the name of the shader file to shaderlist.txt. example: lightblock.shader = add the line lightblock to shaderlist.txt
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16 downloads
0 comments
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Opel blitz fixed
By Falkes
Fixed texture for the Opel Blitz
Made by Berzerkr (GER)
Visit: www.WolfMap.de
Had a look into the shaders of ET and figured out that a shader for the windows of the Opel Blitz is already defined.
After a few tries I managed to bring back the reflective effect of the glass.
Feel free to use this fixed texture in your own modification.
Update 2008-02-20
- Windows are reflective
- Tires are black instead of grey
- Tarp is darker and fits better
- Added the fixed snow version
10 downloads
0 comments
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Rotating radar
By Falkes
GTK Radiant Prefab of a radar.
All walls without textures, for individually work.
Regards puRp0Se
6 downloads
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Roq flame
By Falkes
ROQ flame video and candle models
the roq flame shader can be used in place of the
standard sfx/wilsflame for fire effects, this effect
should work when the standard wilsflame doesnt on servers. ( the broken animmap code problem )
2 map tests included,
flame_test - uses old candle models.
flame_test2 - uses new candle models and new candle flame video shader.
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// roq flame shader
roq Video shader needs the follow,
scripts/roq_flame.shader
textures/sfx/roq_flame.jpg
video/roq_flame.RoQ
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// candle models ( load as misc_models )
the candle models need,
scripts/rayban_candle.shader
models/mapobjects/rayban/candle ( folder required )
4 candles total, each as different flicker rates.
in addition, the candle models require the roq flame shader above to work.
NOTE ** new candle models added, slightly higher poly, with a new candle flame shader.
old models using roq_flame shader
models/mapobjects/rayban/candle/candle_tall1.md3
models/mapobjects/rayban/candle/candle_tall2.md3
models/mapobjects/rayban/candle/candle_short1.md3
models/mapobjects/rayban/candle/candle_short2.md3
new models using roq_candle_flame shader
models/mapobjects/rayban/candle/candle_tall1c.md3
models/mapobjects/rayban/candle/candle_tall2c.md3
models/mapobjects/rayban/candle/candle_short1c.md3
models/mapobjects/rayban/candle/candle_short2c.md3
flame video made using a blender file by Nathan Dunlap with
new animations by me.
raybanb@gmail.com
6 downloads
0 comments
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Bridge wood small
By Falkes
Eine kleine Brücke aus Holz mit Metal Geländer, mehr brauch ich wohl nicht sagen gg.
Von gPk][SnipEr
4 downloads
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Metal Beds
By Falkes
metal beds for wolf:et in md3 model format
two styles, one with a mattress and the other just the frame,
no shaders needed since they use the stock et shaders.
model locations:
models/mapobjects/furniture/metal_bed_mattress.md3
models/mapobjects/furniture/metal_bed_frame.md3
original mattress and pillow used from sd bunkbeds, new metal
bed/frame made in blender3d.
raybanb@gmail.com
5 downloads
0 comments
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Poster prefab
By Falkes
GTK Radiant Poster prefab
Thos is a modified and easily censored form of pictures and posters.
The textures can be used directly in the GTK Radiant.
- copy the folders "scripts" and "textures" in your etmain folder
- open the file shaderlist.txt in a text editor and insert the entry "prop_wall"
- start the Radiant and select in the menu "Textures" the entry "prop_wall"
Image manipulation by Sid
Shaderscripting by Etch
15 downloads
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Iris Door
By Falkes
Iris Door Prefab
Made by: http://weebull.map-craft.com
Originally made by Darth G for Jedi Knight Academy, but I got permission to convert it for ET and it's now ready for use.
6 downloads
0 comments
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Goldrush sky shader
By Falkes
Goldrush sky shader RELOADED
Rewrite of the Goldrush sky shader using Penumbra shadows and foghull fog. You need to add several keys in worldspawn to make it work properly:
Note that _farplanedist controls the distance of vis blocking and the fogparms below the fog.
7 downloads
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Projector and Gramophone
By Falkes
Projector and gramophone misc_models in ase format.
model and textures made in blender3d.
projector sound from thefreesoundproject (http://freesound.iua.upf.edu/index.php)
edited in goldwave.
tipperary sound recorded in goldwave from a youtube video ( the sound is just for effect, just add
your own favorite wartime musix.. )
roq video of some war vid's i spliced together.
since these are ase model, you can changed the materials to what you like,
for example to make the reel and film not moving or the record not spinning.
these models were intended for misc_models, which mean they get compiled into the map,
so when you release your map you just have to include the textures and not the models.
raybanb@gmail.com
8 downloads
0 comments
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