Jump to content

Mongo

Bunker Admin
  • Content Count

    40
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by Mongo

  1. Mongo

    Peace an Music

    https://www.youtube.com/watch?v=7x60p7UNLnQ&pbjreload=101
  2. I do not play much but I am very happy now when you go to Bunker 4 and there are often many real players and it is often filled in the times I have been out even if some just make a quick game time. Maybe that's why there hasn't been that much Admining about rule breakers because there haven't been that many people so often. But of course it is important and I think what Old Chap says is quite wise. A while ago there was someone who complained about Flamer in a capturable spawn (defending), know that this particular weapon has been up for discussion but I do not know if somethin
  3. What I tried to change on the MLB Egypt map with a tunnel at the lock is completely gone since the computer crash I had in late 2019 that I got help on the old forum to try to solve. I have no plans to make a new attempt and besides, that attempt was probably shortly after 2012 or something like that. But thank you for trying to help. If I ever start mapping again, I know who to ask in case of problems. Bot splines old UT = Waypoints.
  4. Sorry late reply but I fixed the holes but there were other errors that I could not fix and then I gave up. How's your map? Can we pro play or see some screen shots. Owen can probably put it in the B4 server so that it can be tested, have you managed to do bot splines or the other as it is called in the ET world?
  5. I do it the way I said but as I said it can also be good to do it the way you want to block some "Topics". Do not know how it was on the old forum but there was probably not as much that would be added at once with these types of "topic". Agree that it can be too much for new people on forums, but for now it is probably no problem, but if a solution is found, it is good.
  6. If you can choose which new posts / topics you want to see is maybe good. But you see where they are so I don't have to click on them all so that they disappear. I read the ones I want to read and then just press "Mark site read" and everyone else disappears from "Unread Content". I think it's good that Falkes puts up all things, good for Mappers and others, return to the old website but properly cleaned. Unfortunately, very good information disappeared from the old website.
  7. Mongo

    Gtf B Bunker

    View File Gtf B Bunker Map Story his is a Get-the-flag map. The team that captures 7 flags first or the highest number of flags wins. If it is a draw at time limit the map ends draw. Allied Objectives Run into the Axis Base and steal their flags. Bring the flags back to your own flag. If you score 7 flags you win. If it is a draw at time limit the map ends draw. Defend your flags. Run into the Axis Base and steal their flags. Bring the flags back to your own flag. If you score 7 flags you win. If it is a draw at time limit the map en
  8. Mongo

    Dom-pyramid xl

    View File Dom-pyramid xl Map Story This is a Domination map. You must both catch the 5 Pyramids to count up the domination time to gain victory.Every 5 second the time counter go up by one for each Pyramid. If your counter reaches 199 you win. If both counters reach 199 at same time or it is a draw at time limit the map ends draw. Allied Objectives You must try to catch the 5 Pyramids to count up the domination time to gain victory.Every 5 second the time counter go up by one for each Pyramid. If your counter reaches 199 you win. If both counters
  9. Mongo

    BeeTown a1

    View File BeeTown a1 ------------------------------------------------- Basic Information ------------------------------------------------- Author : |>B<|Mongo Email address : general.lossnus@hotmail.com ------------------------------------------------- Map Information ------------------------------------------------- Game : Return to Castle Wolfenstein: Enemy Territory Title : Bee Town A1 Filename : beetown_a1.pk3 Release date : 2011-11-04 Program : SD Radiant 1.4.0 Installation
  10. Mongo

    BeeTown a1

    13 downloads

    ------------------------------------------------- Basic Information ------------------------------------------------- Author : |>B<|Mongo Email address : general.lossnus@hotmail.com ------------------------------------------------- Map Information ------------------------------------------------- Game : Return to Castle Wolfenstein: Enemy Territory Title : Bee Town A1 Filename : beetown_a1.pk3 Release date : 2011-11-04 Program : SD Radiant 1.4.0 Installation : Place the map beetown_a1.pk3 to your etmain folde
  11. In version 1.4.0, the lowest grid size is 0.25. it is very small but maybe you want less. A player needs 80 in height and 40 in width if he gets up or moves forward Do not know if you have an elevator or any other type of transport but when you are at the end of the destination or if someone has chosen to go with the transport maybe you can use a Should check further on Funk_door and only have touch? Have not tested this but maybe a touch function in the elevator / transport allows you to open the door from the inside. Falkes has set up an elevator as a prefab that you can downl
  12. Same happends for me, is it only six levels on that game? Dont remember if it was level 5 or 6 but crash when got 6000.
  13. I have not used Blender, only when I have a drink 🙂 The Models I made were very simple, I used "Q3_Model_Tool_v162" and it worked but may not have all the advanced features you want. I have in mind that I built in Radiant and created * .map and then imported in the Q3 program and then saved as a * .md3. I do not know if more advanced * .md3 is required for what you want to do but otherwise it should work well to make one or more * .map if there are to be several and then use the md3 tool. Funk_buttom In my version of Radiant that I used 1.4.0, I sometimes lacked good i
  14. Mongo

    Dom-pyramid xl

    Version Alpha 3

    16 downloads

    Map Story This is a Domination map. You must both catch the 5 Pyramids to count up the domination time to gain victory.Every 5 second the time counter go up by one for each Pyramid. If your counter reaches 199 you win. If both counters reach 199 at same time or it is a draw at time limit the map ends draw. Allied Objectives You must try to catch the 5 Pyramids to count up the domination time to gain victory.Every 5 second the time counter go up by one for each Pyramid. If your counter reaches 199 you win. If both counters reach 199 at same time or it is a draw at time limit the
  15. Mongo

    Gtf B Bunker

    Version Alpha 1

    52 downloads

    Map Story his is a Get-the-flag map. The team that captures 7 flags first or the highest number of flags wins. If it is a draw at time limit the map ends draw. Allied Objectives Run into the Axis Base and steal their flags. Bring the flags back to your own flag. If you score 7 flags you win. If it is a draw at time limit the map ends draw. Defend your flags. Run into the Axis Base and steal their flags. Bring the flags back to your own flag. If you score 7 flags you win. If it is a draw at time limit the map ends draw. Destroy Axis Command Post (if built) to
×
×
  • Create New...